Well, so much for weekly coding updates… but now you get updates when I have something cool to say/share…
And I do :)
I’ve added some code to make the game run at a fixed frame rate and export screenshots at regular intervals.
Then a script to cram most of those into an animated gif… in other words…
Our First Gameplay Video!
In this video you see the main game mechanic of scrambling to find a word to finish a sentence while a human is occasionally shouting at you.
You can see some stuff that might be more-or-less finished, like the way the thought bubbles move/look, and some stuff that needs a lot of work, like the spreading red (caused by my characters phobia of sheep) which needs to be way more panic-y and be more obviously chasing you down.